The innovative tools “Housing Estate Game” and “Metropolis Game” make it possible to intuitively play, educate, and simulate spatial planning and urban design through the transfer of knowledge using 2D and 3D technology. The games demonstrate a key paradigm: space is a finite resource.
These games also include registered utility designs for the cards and pieces, numerous publications that expand on their urban planning aspects, as well as many implementations during workshops and classes, which together define a new type of intuitive tool.
The 1st international prize in the Design Educates Awards 2024 for the Housing Estate Game as the best product promoting pro-environmental values, along with numerous accreditations from SARP, IARP, TUP, and PLGBC, confirm the uniqueness of the tool. The Metropolis Game received support from the GZM Metropolis Science Fund grant.